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Old Mar 17, 2008, 05:46 AM // 05:46   #1
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Default Para Shield

Hey does anyone other than me want to see shield mods with +45 while under the affects of a chant or shout and -2 damage while under a chant or shout.

It seems a good idea as there is conditional bonuses as +45 while in a stance or enchanded and so on....

Seems like paragons got left out a tiny bit
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Old Mar 17, 2008, 05:54 AM // 05:54   #2
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1 para can keep the whole party under a chant/shout indefinitely

overpowered
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Old Mar 17, 2008, 05:55 AM // 05:55   #3
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/signed

Would also like to see a shouts last 20% longer mod
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Old Mar 17, 2008, 06:03 AM // 06:03   #4
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Quote:
Originally Posted by Kyrein
1 para can keep the whole party under a chant/shout indefinitely

overpowered
And anyone using a shield with under stance/enchantment mods on it is probably using a build that keeps him/her stanced or enchanted indefinitely...aside from removal skills.

To go with this, introduce skills that remove shouts or chants from a foe.
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Old Mar 17, 2008, 06:07 AM // 06:07   #5
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Yeah its a nice idea, however there are skills which prevent the use of shouts/chants and a skill that deals damage to foes using shouts/chants so its not win win already....
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Old Mar 17, 2008, 06:09 AM // 06:09   #6
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Shouts/chants... no. Echo... possibly, but still not probable.
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Old Mar 17, 2008, 06:19 AM // 06:19   #7
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Quote:
Originally Posted by A11Eur0
And anyone using a shield with under stance/enchantment mods on it is probably using a build that keeps him/her stanced or enchanted indefinitely...aside from removal skills.
And you hit the nail on the head.
/notsigned
Overpowered since chant/shouts have no dirrect counters to be removed. You'd think a.net would have learned with weapon spells that unstripable buffs are a bad idea. But no, they had to introduce the paragon and imbalance the game forever.
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Old Mar 17, 2008, 06:25 AM // 06:25   #8
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Quote:
Originally Posted by HawkofStorms
You'd think a.net would have learned with weapon spells that unstripable buffs are a bad idea. But no, they had to introduce the paragon and imbalance the game forever.
What makes (some) shouts and chants overpowered is not their unstrippability but their unlimited stackability. A lot of subsequent hacks (eg. armor cap) have been introduced to address this fault.
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Old Mar 17, 2008, 06:40 AM // 06:40   #9
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Quote:
Originally Posted by A11Eur0
And anyone using a shield with under stance/enchantment mods on it is probably using a build that keeps him/her stanced or enchanted indefinitely...aside from removal skills.
can one monk keep the WHOLE PARTY enchanted indefinitely, without worrying about removals?

didn't think so.......

a para can do that with shouts
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Old Mar 17, 2008, 06:49 AM // 06:49   #10
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could they possibly set it up so you only receive the 45hp if it is your own shout/chant/echo?
that seems a bit more balanced to me.

/signed with modifications
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Old Mar 17, 2008, 06:53 AM // 06:53   #11
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Do you guys really think that -2 physical damage and +15 HP (usually they already have +30 HP on their shield) while under the efect of a shout will be so unbalancing to the game?
The main reason I want to see this type of inscription is beacuse Paragons don't have neither enchantments nor stances so if they want to fully use their shield they have to rely on their secondary profession.
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Old Mar 17, 2008, 06:53 AM // 06:53   #12
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How about a +5 HP for every shout and chant (maximum of +45)? It's quite rare to find 9+ shouts active at once.
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Old Mar 17, 2008, 06:57 AM // 06:57   #13
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Quote:
Originally Posted by Esan
How about a +5 HP for every shout and chant (maximum of +45)? It's quite rare to find 9+ shouts active at once.
you want to BUFF the 8 imbagon team????



nobody else would use it
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Old Mar 17, 2008, 07:04 AM // 07:04   #14
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What? My suggestion is less drastic than the OP's. Read first, type second.
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Old Mar 17, 2008, 07:26 AM // 07:26   #15
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Quote:
Originally Posted by Esan
What? My suggestion is less drastic than the OP's. Read first, type second.
if someone proposes to nerf pvp, do you go ahead and suggest they nerf just 2 arenas instead?

by your logic, it's less drastic, therefore it is good
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Old Mar 17, 2008, 07:36 AM // 07:36   #16
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It's too good. Your typical PvP gon would have Anthem of Flame and "Go For The Eyes!" on their bar. Any caster would never trigger Anthem of Flame, and only very rarely trigger "Go For The Eyes!" meaning you will always have the +45 health. Your typical PvE gon mashes the "Save Yourselves!" button or loads like 7 chants/shouts with a res so +45 health for them too.
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Old Mar 17, 2008, 07:37 AM // 07:37   #17
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racthoh speaks the truth
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Old Mar 17, 2008, 09:35 AM // 09:35   #18
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Shouts and chants can't be removed, enchantments can. Stances are much more difficult to keep up non stop (without a gimped bar), and can also be removed.

What Racthoh said. End of thread.
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Old Mar 17, 2008, 12:21 PM // 12:21   #19
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Quote:
Originally Posted by Asha Rai
/signed

Would also like to see a shouts last 20% longer mod
while we're at it let's have staff/wand mods of hexing 20%
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Old Mar 17, 2008, 06:25 PM // 18:25   #20
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Paragons can have full use of their shield, HP+30, Luck of the Draw (-5. 20% chance).

Until shouts/chants can be removed, /notsigned
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